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2026 Season — Atlantic 10 Conference

George Mason Baseball
Multimedia Director

Late-Season + A-10 Tournament Coverage

Late-season social graphics, sports photography, postseason coverage, and player recognition for a Division I baseball program.

During a key stretch of the 2026 season, I supported George Mason Baseball as a creative media designer and photographer, producing social content for game coverage, team moments, and player recognition. As the team moved into the A-10 tournament, my role expanded into primary creative support for the team's social graphics — creating real-time visuals for postseason coverage, final scores, and award announcements.

Role Multimedia Director
Creative Media Designer / Photographer
Year 2026 Season
Tools Photoshop · Illustrator · Lightroom
Focus Sports Design · Social Graphics
Sports Photography · Postseason Branding
Player Recognition · Tournament Coverage
Clinched — A-10 Tournament May the 4th — George Mason Baseball
20+ Graphics Created
A-10 Tournament Coverage
Lead Primary Creative Support
Div I NCAA Athletics
5 Content Type Systems

Five content systems across one tournament run — 20+ graphics covering game promotion, live results, postseason milestones, and player recognition.

Postseason
Clinched Thank You All-Tournament
Game Day
Game Day 1 Game Day 2 Game Day 3 Game Day 4
Final Score
Final Score 1 Final Score 2 Final Score 3 Final Score 4
A-10 Awards
All-Conference Clyne All-Academic Clyne All-Rookie Parker 2nd Team Drumm
2nd Team Rumberg 2nd Team Alberti 2nd Team Combined

George Mason Baseball needed a consistent and fast-moving creative presence during a key stretch of the 2026 season — postseason coverage through the Atlantic 10 tournament.

"My role was to design graphics that supported the team's social media in real time, while building a recognizable visual style across multiple content types."

The work covered five content categories: game day promotions, live final scores, postseason milestones, individual graphics, and a complete A-10 awards series. Each type had its own format, energy, and deadline pressure — but all of it had to read as one connected system for the program.

Sports design under a live deadline is different from anything you do in a studio setting. There are no feedback cycles.

"The game ends and the graphic needs to go up."

Every piece had to be accurate — correct score, right player, right game — while still having enough visual energy to perform on social media.

The challenge wasn't just producing individual graphics. It was building a system that could move fast, adapt to whatever moment the team was in, and still represent a Division I program at a professional level. Different content types needed different energy, but the full set had to feel like one campaign.

  • Designed official social graphics for George Mason Baseball
  • Created game day, final score, postseason, and player award graphics
  • Supported Atlantic 10 tournament content with fast-turnaround designs
  • Built consistent layouts using George Mason colors, typography, player imagery, and athletic branding
  • Prepared graphics for Instagram and X distribution
  • Balanced readability, team identity, and sports design energy across all content types
  • Worked from available photography and team information to deliver polished final assets under deadline

The visual direction was built around George Mason's green, gold, and white identity — bold condensed type, strong player photography, and clean information hierarchy.

Gold accents carried more weight in postseason and award moments. Game day templates kept matchup information readable at a glance. Final score layouts put the numbers first. The A-10 awards graphics functioned as a connected series — each celebrating an individual while reading as part of a larger set.

Green / Gold / White Identity Bold Condensed Type Player-Driven Compositions High Contrast Mobile Readability Gold Accents — Postseason + Awards Repeatable Template Logic Social-First Format

Not every piece of sports content is tied directly to a game result or player award. Some posts are built around themed moments that help the program stay active, timely, and connected to its audience throughout the season.

For these themed social graphics, I had more room to explore concept-driven visuals while still keeping the work connected to George Mason Baseball. The May the 4th graphic used a more playful sports-composite approach, while the Mother's Day graphic shifted toward a warmer, celebratory tone.

May the 4th — George Mason Baseball Mother's Day — George Mason Baseball

Individual Graphics — Star Wars Day + Mother's Day

The postseason graphics carried the most emotional weight. These were milestone moments — the kind that get shared by players, coaches, and fans beyond the team's own account.

The tone shifted to something more official and celebratory. The clinched graphic in particular needed to capture the energy of qualification without feeling like a template — it had to feel earned.

Clinched — A-10 Tournament End of Season Thank You All-Tournament Team

Clinched · End of Season · All-Tournament Team

Final score graphics had one job: communicate the result instantly.

"Score first. Outcome second. Supporting imagery third."

All four A-10 tournament final score graphics used the same structural logic — large numbers, strong vertical hierarchy, and a layout built to update quickly between games without losing quality. When a game ends, the last thing you need is to rebuild a layout from scratch.

Final Score — GMU vs DC Final Score — Mason vs Davidson Final Score — Mason vs Saint Joseph's Final Score — A-10 Playoff 05.22

Final Score System — A-10 Tournament game results

Game day graphics were the promotional engine of the tournament run. Four designs covered Mason's matchups through the A-10 tournament. Player photography anchored each composition while opponent and date information stayed in consistent positions across all four.

The template was built for speed — drop in the next opponent and a strong player image without rebuilding the layout. Visual consistency across a multi-game tournament run matters because fans see the full set together, not one post at a time.

Game Day — Patriots vs Rams Game Day — A-10 Playoff 05.21
Game Day — Next Up Mason Game Day — Up Next Mason 05.22

Game Day System — A-10 Tournament pregame graphics

The A-10 award graphics were the most complete visual set in the project — seven individual and group graphics recognizing Mason players across All-Conference, All-Academic, All-Rookie Team, and All-Tournament categories.

These had to feel polished and official. The kind a player would share on their own account. The kind that represents a program in conference communications, not just on the team feed.

All-Conference — Clyne All-Academic — Clyne

All-Conference + All-Academic — Clyne

All-Conference Second Team — Combined

All-Conference Second Team — Full series

Jake Drumm Logan Rumberg Lucas Alberti All-Rookie — Parker

All-Conference Second Team — Drumm · Rumberg · Alberti + All-Rookie — Parker

01

Understanding the Content Need

I mapped out the main content types before production — game day, final score, postseason, awards, and individual moments. Having that picture up front meant I could build with reuse in mind from the start.

02

Creating Reusable Layouts

I built layouts that could accept new photography and information while keeping the structure locked. Game day and final score templates were designed to adapt without being rebuilt each time.

03

Designing for Mobile First

Everything went to Instagram and X. Mobile readability was the first constraint — large type, strong contrast, clear hierarchy. If it doesn't hold up on a phone screen, it doesn't hold up.

04

Adapting Under Deadline

During the A-10 tournament, graphics had to be created and turned around quickly based on results, player honors, and schedule changes. The process had to keep up with a live sports environment.

05

Maintaining Consistency

Across every post, I kept the Mason color palette, typography, logo placement, and photo treatment consistent so the full set read as one connected campaign — not a collection of separate one-offs.

This project gave George Mason Baseball a consistent creative presence during one of the most important stretches of their season. Across postseason and A-10 tournament coverage, I produced a complete set of social graphics that supported game promotion, live results, player recognition, and team storytelling.

"Design is about speed, accuracy, communication, and trust — not just aesthetics."

That's the part that doesn't show up in a classroom portfolio: the expectation that you'll deliver something right, quickly, without needing to be managed through the process.

Working with George Mason Baseball showed me what sports design looks like when it actually matters. Fast, accurate, and polished enough to represent a Division I program. There's no covering for a wrong score or the wrong player name — accuracy is part of the design.

The takeaway was about being dependable: taking information — a score, a player name, an award — and turning it into something strong without losing quality. That's the standard this project set.

Project

George Mason Baseball
Late-Season + A-10 Tournament

Role

Multimedia Director
Creative Media Designer / Photographer

Year

2026

Category

Client / NCAA Athletics

Focus

Sports Design
Social Graphics
Sports Photography
Postseason Branding
Player Recognition
Tournament Coverage

Tools

Photoshop
Illustrator
Lightroom

Program

George Mason University
Division I Baseball
Atlantic 10 Conference